For this workshop we had to do an animation about a ball hitting a block which makes the block fell. The first test I didn't use animation principles and was just a version that I did after doing the rotation and the trajectory of the ball the way I wanted. In the second test I had some stretch and squash and some follow through that gave the animation much more interest and aliveness. The last animation was made after we start exploring a bit of the modeling capacities of MAYA so after creating a car and a house I made the car move and park, which was really cool and fun.
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